Snapbot - The Enhanced Physical Play
A 2024 RISD Thesis Book
Category:
Toy Design
Graphic Design
. .
This book is a documentation of the thesis process, including the born of Snapbots and other interesting prototypes.
The digital version of this book is archived in the Digital Comms @ RISD wbsite:
Li, Morong, "Snapbot - The Enhanced Physical Play" (2024). Masters Theses. 1342.
https://digitalcommons.risd.edu/masterstheses/1342
The digital version of this book is archived in the Digital Comms @ RISD wbsite:
Li, Morong, "Snapbot - The Enhanced Physical Play" (2024). Masters Theses. 1342.
https://digitalcommons.risd.edu/masterstheses/1342
Date of Award
Spring 6-1-2024
Spring 6-1-2024
Document Type
Thesis
Thesis
Degree Name
Master of Industrial Design
Master of Industrial Design
Department
Industrial Design
Industrial Design
First Advisor
Jessica Brown
Jessica Brown
Second Advisor
Natalie Hogan
Natalie Hogan
Third Advisor
Joshua Glenn
Joshua Glenn
Abstract
Snapbot is a building toy set. It investigates the integration of physical and digital mediums within the realm of play, addressing the dominance of video games in children’s entertainment. By merging Morong’s interests in toys, design, and psychology, this project aims to balance different play mediums to offer combined benefits without diminishing each one’s value.
To address screen time’s dominance, I developed a toy concept for 11- to 13-year-olds that merges physical and digital play. This concept allows for the physical construction of robotic toys that, when transferred to a digital environment, come alive and tackle digital challenges. In this highly informational and computational era, my thesis seeks to leverage the strengths of both to increase user engagement in physical play and promote a balance between physical and digital entertainment, leveraging the benefits of both worlds.
Snapbot is a building toy set. It investigates the integration of physical and digital mediums within the realm of play, addressing the dominance of video games in children’s entertainment. By merging Morong’s interests in toys, design, and psychology, this project aims to balance different play mediums to offer combined benefits without diminishing each one’s value.
To address screen time’s dominance, I developed a toy concept for 11- to 13-year-olds that merges physical and digital play. This concept allows for the physical construction of robotic toys that, when transferred to a digital environment, come alive and tackle digital challenges. In this highly informational and computational era, my thesis seeks to leverage the strengths of both to increase user engagement in physical play and promote a balance between physical and digital entertainment, leveraging the benefits of both worlds.
Recommended Citation
Li, Morong, "Snapbot - The Enhanced Physical Play" (2024). Masters Theses. 1342.
https://digitalcommons.risd.edu/masterstheses/1342
Li, Morong, "Snapbot - The Enhanced Physical Play" (2024). Masters Theses. 1342.
https://digitalcommons.risd.edu/masterstheses/1342
Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.
This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.