Snapbot - The Enhanced Physical Play








Snapbot is a building toy set. It investigates the integration of physical and digital mediums within the realm of play, addressing the dominance of video games in children’s entertainment.
By merging Morong’s interests in toys, design, and psychology, this project aims to balance different play mediums to offer combined benefits without diminishing each one’s value.
To address screen time’s dominance, I developed a toy for 11-to 13-year-olds that merges physical and digital play.
This concept allows for the physical construction of robotic toys that, when transferred to a digital environment, come alive and tackle digital challenges.
In this highly informational and computational era, my thesis seeks to leverage the strengths of both to increase user engagement in physical play and promote a balance between physical and digital entertainment, leveraging the benefits of both worlds.

-Date of Award
Spring 6-1-2024
Spring 6-1-2024
-Document Type
Thesis
Thesis
-Degree Name
Master of Industrial Design
Master of Industrial Design
-Department
Industrial Design
Industrial Design
-First Advisor
Jessica Brown
Jessica Brown
-Second Advisor
Natalie Hogan
Natalie Hogan
-Third Advisor
Joshua Glenn
Joshua Glenn
-Recommended Citation
Li, Morong, "Snapbot - The Enhanced Physical Play" (2024). Masters Theses. 1342.
https://digitalcommons.risd.edu/masterstheses/1342
Li, Morong, "Snapbot - The Enhanced Physical Play" (2024). Masters Theses. 1342.
https://digitalcommons.risd.edu/masterstheses/1342
Creative Commons License

This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.

This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 4.0 International License.