Snapbot- The enhanced physical play
Category:
Toy
user experience design
product design
A thesis project of RISD Master of Industrial Design in 2024
Snapbot is a building toy set. It investigates the integration of physical and digital mediums within the realm of play, addressing the dominance of video games in children’s entertainment. By merging my interests in toys, design, and psychology, this project aims to balance different play medium to offer combined benefits without diminishing each one’s value.
To address screen time’s dominance, I developed a toy concept for 11- to 13-year-olds that merges physical and digital play. This concept allows for the physical construction of robotic toys that, when transferred to a digital environment, come alive and tackle digital challenges. In this highly informational and computational
era, my thesis seeks to leverage the strengths of both to increase user engagement in physical play and promote a balance between physical and digital entertainment, leveraging the benefits of both worlds.
The Exhibition
Visitors’ Creations
The Snapbot
Packaging
The Making